新建2016-02-25Botania r1.8 249编辑展开R1.8 249The "LEAVE ME THE #%!& ALONE" update! Powered by the community's Pull Requests and TheWhiteWolves' help. Also the last "official" update. Unless it breaks awfully. In that case there'll be another to fix this one. Hopefully not.
Added back the config for passive flower decay. I don't care any more. You broke me, you win. Have your config back.
Added corporea support for Storage Drawers and the DSU API (used by JABBA too, and the TE Caches, I think) (Vindex)
Added Petite Clayconia. (TheWhiteWolves)
Added quartz variants to the ore dictionary. (nekosune)
Changed how Pasture Seeds grow. I don't even know how they changed but apparently they did. (Michael Brenan)
Fixed accessories not rendering in the proper position. (Michael Brenan)
Fixed Botania axes not breaking pumpkins and other things of the sort faster. (TheWhiteWolves)
Fixed items that shouldn't be able to go in the Petal Apothecary being able to. (yrsegal)
Fixed Mana Tablets losing durability in a storage drawer. (Michael Brenan)
Fixed multiparts not working on servers. (yrsegal)
Fixed the marimorphosis having an inccorect vertical range. (Pikadude)
Fixed the Planestrider's Sash not resetting properly sometimes. (Michael Brenan)
Made the Terra Truncator better. Not sure how but I guess the algorithm is better now. (Michael Brenan)
Newly created Botanurgist's Inkwells will show the durability bar. (Rasheeq)
Slabs and snow now prevent placement by the Rod of the Shifting Crust. (Michael Brenan)
The Rod of the Shaded Mesa can no longer move some entities it shouldn't, like the Enderdragon, or Wither. (TheWhiteWolves)
(Internal) Baubles can now provide blocks for the rod of the Shifting Crust. (yrsegal).
[API] Added a blacklist for the Rod of the Shaded Mesa. (TheWhiteWolves)
[API] Disposable blocks are now in the API (TheWhiteWolves)
[API] Floating island types can be registered by addons. (yrsegal)
2016-01-08Botania r1.8 248编辑展开Botania panes now have light. (Lazersmoke)
Botania's backported 1.8 stones now support the ore dictionary for variant recipes. (Lazersmoke)
Changed a bit the Lexica Botania's cover.
Fixed alternate grass types not being able to sustain sugar cane.
Fixed alternate grass types not breaking faster with a shovel.
Fixed Mana Flashes not having a lexicon binding.
Fixed Mana Lenses having a possible invalid recipe. (Lazersmoke)
Fixed the Hopperhock calling inventory methods on the client side, and thus, crashing when used alongside a BetterStorage Crate.
Fixed the Ring of Odin Fire Resistance config not changing its extinguish behaviour.
Platforms now handle block render colors via metadata. (yrsegal)
未知时间Botania r1.1-100编辑展开r1.1 100
*Fixed crash on startup if thaumcraft isn't loaded. I'm an noob :V
*Build 100, that's a milestone or something I guess...
未知时间Botania r1.1-99编辑展开r1.1 99
*Endoflames now take priority over Hopperhocks. They'll try to pick the items up before the Hopperhock has a chance.
*Fixed Mana Pools with a custom mana cap set through NBT not rendering properly.
*Fixed crashes with the Force Relay with the Little Blocks Mod.
*Glimmering Flowers, Floating Flowers and Mana Pylons now lessen Thaumcraft Infusion instability. More hypocrisy!
*Mana Pools in the Lexica Botania now render with mana in them, that just makes sense right?
*Mana Pools now come in two tiers. Diluted and [normal]. The diluted one only stores 1% of what the normal one can and is what you get by crafting it now, it can't infuse any items but a normal mana pool, which is acquired by tossing a Diluted Mana Pool into one with mana.
*The Shard of Laputa doesn't scale vertically now, fixes it pulling blocks twice on higher levels. (SoundLogic)
未知时间Botania r1.1-98编辑展开r1.1 98
*Fixed the Shard of Laputa only ever pulling a single block >_>
未知时间Botania r1.1-97编辑展开r1.1 97
*Added a "hey noob, the pool holds a lot of mana, k?" info page to the Mana Pool entry.
*Added a bunch of sounds, no more rand.levelup everywhere with different pitches!
*Added a config to make the Thermalily only take Lava if there's Obsidian below it, for the Blood Magic balance freaks. (disabled by default)
*Added a new category to the Lexica Botania. The "Lexicon Index" category, which shows every single entry in alphabetical order.
*Added the Starfield Creator, a new block that makes twinkly stars :3
*Added the Vitreous Pickaxe, it's like cheap silk touch but only for glass.
*Baubles can now be swapped on the fly, by right clicking one it replaces it with the one currently there.
*Botania particles now respect the vanilla "Particles" setting. You can make it so it ignores it again in the config if you want.
*Changed the recipe for the Platforms, they now use Mana Pearls/Pixie Dust and craft into 2.
*Elemental Runes are now crafted in sets of 3.
*Fixed more typos. (Adaptivity)
*Fixed the Lexica Botania's cover text rendering backwards (or not at all) on some setups.
*Fixed The Spectator doing particles for every player, not just the client player.
*Removed manual .lang file assigning, let forge do all the work now.
*Right clicking a platform with a wand will change all adjacent ones to that block, shift right clicking removes all masks.
*The Crafty Crate now has Comparator support, it emits power equal to the amount of items in it.
*The Gaia Traps (purple spots the Gaia Guardian summons) now only blind for a fraction of a second instead of four seconds.
*The Rod of the Lands no longer works below sea level (Y = 62), this is to prevent it from being used as a ghetto underground quarry.
*The Runic Altar now has Comparator support, it emits power 1 if it's taking mana, power 2 if it's ready for the Livingrock.
*The Shard of Laputa is now upgradable using aditional Gaia Spirits, each one increases the radius by 1 block, up to 20 can be used.
*The Soujourner's and Globetrotter's Sashes no longer work underwater, so you can't go at hyperspeed underwater. Godspeed, Godspeed, Godspeed, speed us away
*The Tangleberrie and Jyullia now ignore bosses. soz.
*Updating botania through the ingame downloader now has a link to my Patreon. Dollah dollah bills y'all.
*[API] Added a function to get all registered lexicon entries.
*[API] Added IExtendedPlayerController.
*[API] Exposed IPixieSpawner from internal classes.
*[API] Increased version number to 7.
未知时间Botania r1.1-96编辑展开r1.1 96
*Fixed crashes when an invalid PlayerInteractEvent is fired (mostly because Cauldron throws them around like they're free samples).
未知时间Botania r1.1-95编辑展开r1.1 95
*Added "dammit reddit".
*Added a config option to disable the Mana Enchanter.
*Added the Crimson Pendant, a "tier 2" Pyroclast Pendant that does what the old one used to pre-nerf.
*Added the Hand of Ender, an item that allows not only for access of one's ender chest, but of others' via right clicking on them. (the last feature can be toggled in the config).
*Added The Spectator, a new bauble that lets you search for items in inventories, dropped around, in players/horses' inventories, equipped by mobs and that villagers trade.
*Changed the recipe for the Pyroclast Pendant to make more sense with the recent nerf.
*The Pixies the Gaia Guardian spawns no longer take non-player damage, so you can't cheese the battle with Tiny Planet + Terra Blade. Sorry Lewis :3
未知时间Botania r1.1-94编辑展开r1.1 94
*Added Mob Spawners to the Botania creative tab. Using a spawn egg on them changes the mob it's spawning, similar to MC:PE.
*Added the Ender Overseer, a new block that detects when players are looking at it and gives out a redstone signal.
*Nerfed the Pyroclast Pendant, now it only protects the wearer from fire damage if they are not standing on fire or lava.
未知时间Botania r1.1-93编辑展开r1.1 93
*Actually fix the skull renderer because I'm an undereducated idiot who has no clue what they're doing or how the java compiler works :V
未知时间Botania r1.1-92编辑展开r1.1 92
*Doubled the range in which the Mana Enchanter can pull from Mana Pools. The range it was before was stupidly low anyway.
*Fixed Azulejo blocks pointing to the wrong lexicon entry.
*The new skull renderer only registers on 1.7.10 since they changed the skin system and I can't compile for both functions.
*[API] Added oreZinc to the list of ores the Orechid can spawn.
*[API] Increased version number to 6.
未知时间Botania r1.1-91编辑展开r1.1 91
*Added new building blocks: Reed Block, Thatch, Netherrack Bricks, Soul Bricks, Snow Bricks, Roof Tiles (all with stair and slab variants) and 12 types of Azulejos for use with white Quartz.
*Hopperhocks will no longer pick items up right after a mana pool crafts them.
*I was playing with TC and realized I wanted Botania armor mixed in with the Goggles of Revealing, so you can do that now.
*Lowered the chance for the Lexica Botania to spawn in the Bonus Chest, according to almighty reddit it was too high.
*Player heads now render with the hat/hair layer as they do in the normal model, so your crafted heads won't look weird now. Thanks to Kihira for this!
*Removed the Baubles Button from the inventory as that feature is provided by Baubles itself now.
未知时间Botania r1.1-90编辑展开r1.1 90
*Added a new generating flower, the Gourmaryllis, it eats food to make mana, but there's a catch...
*Added a new recipe for Mana Alchemy, Coarse Dirt (just vanilla dirt with metadata value 1, grass can't spread to it, the stuff that spawns in the Mega Taiga).
*Added Rainbows for Nemsun.
*Added the Crafty Crate (and a Placeholder item for use with it), a counterpart to the Open Crate that can autocraft items.
*Fixed a crash when binding the Wand of the Forest to a spreader and right clicking on something with no collision box (tall grass, flowers, etc).
*Fixed chat spam when using a Wand of the Forest or spawning pixies.
*Fixed the Kindle Lens destroying blocks.
*Fixed the Wand of the Forest trying to interact with objects on the client when it's bound to a spreader. So when bound to a spreader, mana pools will no longer change their mode in the client but update when clicked normally.
*Lowered default flower quantity and density to 2 and 16 respectively (was 3 and 32).
*Lowered default villager shed avg interval from 82000 to 226000 (this won't affect old configs).
*The Hopperhock is now more efficient at picking up items and picks up any it can find instead of just one at a time, this makes automating systems that require timing a lot easier.
*The Hopperhock now respects inventory max stack sizes.
*The Mana Enchanter is more expensive and puts less empahsis in the rarity of the enchantment.
*The Mana Pool no longer has a cooldown between being able to craft items but rather a timer on when it can "re-craft" an item after it crafted it (see wood log transmutation for example).
*The Mana Pool will no longer emit charging/discharging FX if no transfer happened (when either the pool or the item is full/empty).
*The Snowflake Pendant no longer creates ghost ice blocks in the client and is now properly centered on the player.
*Toned down the mana pool charging/discharging fx for sake of performance.
*[API] Added ILaputaImmobile for blocks that shouldn't be able to be moved by the Shard of Laputa. For Victorious3 for BetterStorage crates.
*[API] Incremented version to 5.
未知时间Botania r1.1-89编辑展开r1.1 89
*Added a means of creating players heads (elven knowledge).
*Added some Illustrations to the Daybloom and Hydroangeas entries to explain better how they work.
*Added the Life Imbuer, a means of allowing spawners to work without players nearby.
*If a Wand of the Forest is bound to a spreader, it'll always show that spreader's bounding box instead of any other, to make it more obvious.
*Spreaders now aim to the center of blocks taking their collision box in mind and not a 1x1x1 box.
*The islands created by the Shard of Laputa are now somewhat randomized and pickup more blocks above the source. (SoundLogic)
未知时间Botania r1.1-88编辑展开r1.1 88
*Added a "If you have this, it means something went wrong, you should report it" message to the fallback flower (The Poppy textured "Botania Flower"), in case somebody gets it somehow.
*Added the Rod of the Highlands, an upgrade to the Rod of the Lands that lets you place blocks in midair.
*Changed some documentation.
- The Runic Altar's entry now has a small preface telling players they should look into Mana Manipulation first.
- The Mana Spreader's entry now has clearer instructions for how the rotating is done and documentation for the fact that you can disable it with a redstone signal.
- The disclaimer that lenses only function when there's a proper block to shoot at has been changed and moved to a single page rather than being on various lenses' pages.
*Fixed Mana Burst particles going above the spreader on the first few ticks.
*Fixed shaders not compiling sometimes and causing crashes/log spam. I have no idea what I'm doing :V
*Fixed the Gaia Guardian being able to freeze the game if it falls in a ravine or equivalent (found this while fighting it in an island made by the Shard of Laputa).
*Fixed the Hyacidus wasting mana by trying to poison undead.
*The Influence Lens no longer moves other Mana Bursts. I designed the thing at 5AM that time I had insomnia, gimme a break.
未知时间Botania r1.1-87编辑展开r1.1 87
*Fixed Mana Spreaders freezing your game, woot!
*Removed the ability for the Rod of the Seas to place water in the nether, after some thought it wasn't that great of an idea after all.
未知时间Botania r1.1-86编辑展开r1.1 86
*Fixed compatibility with 1.7.2.
未知时间Botania r1.1-85编辑展开r1.1 85
*Botania should now work properly in a developer environment and not complain about sand in it's eyes or something.
*Added Futureazoo's Textures as a config option. A Full Resource Pack with other textures is also available.
*Added the Infrangible Platform, a counterpart to the Abstruse and Spectral Platforms only available in creative, its' collision box is similar to a regular block and it's unbreakable, it's meant for mapmakers, see.
*Added the Ring of Far Reach (Elven Knowledge), it increases your reach by 3 blocks.
*Changed the Terra Shatterer texture to Futureazoo's. See previous link.
*Fixed the Drum of the Gathering dropping the Drum of the Wild instead.
*Fixed the Mana Lens crafting recipe only allowing you to use invalid combinations instead of valid ones.
*Fixed the Shard of Laputa...
- Being allowed to go above world height.
- Sometimes having an offset of 1 block.
- Being able to be used in the nether
- Being able to mobilize Bedrock and other unbreakable blocks.
- Overriding any blocks already in the area.
- Stopping if the player relogs.
- Creating bursts that can be pulled by the Tiny Planet (lol).
*Fixed the Tiny Planet creating way too many particles when used with the Terra Blade.
*Mana Bursts now properly save the time they've been in the world and the lens they were spawned with when you leave the game.
*Removed Capes. Just so mojang doesn't throw a hissy fit, I'll find something else.
*Removed the feature where the Tiny Potato would take over other mods' item renders.
*Removed the technical quantityDropped override for special flowers at request of mDiyo, might fix some stuff with tcon. /shrug
*[API] Added getTicksExisted() to IManaBurst.
*[API] Added ITinyPlanetExempt.
*[API] Incremented Version number to 4.
未知时间Botania r1.1-84编辑展开r1.1 84
*Added a tooltip to the Mana Bottle.
*Added the Shard of Laputa, endgame item, generates a floating island.
*Added the Drum of the Gathering. Kinda like the Drum of the Wild, but for animals.
*Added the Necrodermal Virus and the Nullodermal Virus, when used on Horses they make them Skeleton or Zombie Horses and make them harder, better, faster, stronger.
*Added the Tiny Potato, it believes in you, you can do the thing!
*Added two new lenses: The Kindle and Force lenses, which, respectively, set blocks on fire and move them like a piston.
*Changed the recipe for the Phantom Lens since that recipe is now used for the Force Lens.
*Changed the wording for the explanation for Daybloom/Nightshade dimishing returns, as it was somewhat ambiguous.
*Fixed Elementium Armor having a 100% chance to spawn pixies.
*Items that come out of the Elven Portal get asigned an NBT tag to prevent them from going back in, in case some other mod adds recipes (like Modtweaker).
*Lowered the amount of Gaia Spirits the Gaia Guardian drops (from 12 to 8).
*Renamed "Mystical Instruments" to "Mystical Items", because it makes more sense and is less confusing.
*The Petal Apothecary now has a smarter checking for what it considers seeds. Read: Natura Hopseed wood won't work now :p
*Tweaked the Mana Burst particles, now they never leave any empty space between them, so you get a proper straight burst when you fire it with a mana blaster instead of a bunch of loose particles. The color and size also randomizes a bit to make each burst distint, even if just by a bit.
未知时间Botania r1.1-83编辑展开r1.1 83
*Changed the Lexicon HUD icon to be a lot less intrusive.
*Fixed Gaia Pylons' in-world lexicon click going to the wrong entry.
*Shaders now use GLSL version 120 instead of whatever they feel like. Should fix issues with some GPUs having lag with them enabled. If your GPU doesn't support GLSL version 120 you should consider upgrading (or turning shaders off in the config I guess).
*The Charm of the Diva is now a lot more reliable.
未知时间Botania r1.1-82编辑展开r1.1 82
*Added a config option to disable the animation when an item is charging on a mana pool.
*Added some Botania loot to the Bonus Chest, Stronghold and Dungeon chests.
*Added the Vinculotus, a new flower that interecepts enderman teleportation and forces them to teleport to it.
*Botania armor now pulls mana from the inventory to repair damage, not only nullify it. If repairing, it costs twice as much.
*Fixed pixie console spam.
*Fixed pixies being able to be killed by the player who spawned them.
*Fixed the daffomill (sometimes?) creating a rubberbanding effect on the client. (I couldn't reproduce this issue so I can only assume that fix did it)
*The Gaia Guardian now blocks flight.
增加配置选项来取消物品在魔力池充能时的动画.
奖励箱,要塞,地牢箱子增加一些植物魔法物品.
增加Vinculotus,一种新的花能中断末影人的瞬移并将它们吸引瞬移到附近.
植物魔法护甲现在能正常从物品栏抽取魔力修复损伤.一旦修复,会双倍消耗魔力.
修复小精灵与控制台的问题.
修复玩家能杀死自己召唤的精灵的问题..
修复扇水仙(有时?)在客户端产生奇怪效果的问题. (我没能重现这个问题所以我只能认为修复了)
盖亚守护者现在会干扰飞行.
未知时间Botania r1.1-81编辑展开r1.1 81
*Fixed a crash when breaking a mana pool, since the fix for the crash when placing a mana spreader broke that. >_>
*Fixed the Gaia Guardian being able to be hurt by Fake Players.
*Lowered the volume of the Terra Blade's proc effect because Marty was complaining.
修复破坏魔力池时的崩溃,自修复放置魔力发射器时的崩溃之后. >_>
修复盖亚守护者被伪装玩家伤害的问题.
降低了泰拉之刃的效果音量因为Marty一直在抱怨.
未知时间Botania r1.1-80编辑展开r1.1 80
*Fixed an exploit with the Fallen Kanade that would trivialize the Gaia Guardian fight.
*Fixed crash when breaking a mana pool and placing a spreader/flower in it's place.
*Fixed the Fallen Kanade sometimes leaving behind a residual 0:00 time regen effect that wouldn't disappear.
*Slightly increased the delay between Gaia Guardian teleportations.
*The Gaia Spirits now have a subtle color overlay.
修复天降之奏降低盖亚守护者战斗难度的问题.
修复破坏魔力池并在原处放置魔力发射器/花而导致的崩溃问题.
修复天降之奏有时留下残留的0:00生命恢复效果计时而不消失的问题.
略微增加了盖亚守护者瞬移的间隙时间.
盖亚之魂现在有渐变的颜色叠加.
未知时间Botania r1.1-79编辑展开r1.1 79
*Fixed Natura Pylons being uncraftable.
修复自然水晶无法合成的问题.
未知时间Botania r1.1-78编辑展开r1.1 78
*All renders that relied on world time now use an internal client ticker, this fixes animations for those renders being rubberbanding on servers. (Pylons, floating flowers, etc.)
*Changed the crafting method of the Natura Pylons to not require Essence of Eternal Life/Gaia Spirits.
*Fixed Mana Spreader redstone control not being functional.
*Fixed the Baubles button opening an empty baubles gui.
*Fixed the Baubles button shifting if there's potion effects active.
*Rebalanced the elemental rune recipes.
*Removed Essence of Eternal Life. Added Gaia Spirits to replace it. Anything crafted with Essence of Eternal Life now requires Gaia Spirits and is now elven knowledge. Gaia Spirits are acquired through the Ritual of Gaia (see in the Alfhomancy section, requires elven knowledge, hint, it's a new boss).
所有依靠世界时间的渲染现在使用内部计时, 这修复了服务器上动画效果的渲染问题. (水晶,浮空花等等.)
改变自然水晶的合成方法使它不再需要虚无生命精华/盖亚之魂.
修复红石信号无法控制魔力发射器的问题.
修复饰品按钮打开空白饰品栏的问题.
修复有buff时饰品栏按钮移位的问题.
重新平衡了元素符文的合成.
移除虚无生命精华. 增加盖亚之魂代替.所有需要虚无生命精华的合成现在都需要之魂并且均为精灵的知识.获取盖亚之魂需要盖亚仪式(精灵学章节, 需要精灵知识, 暗示,这里有个新boss ).
未知时间Botania r1.1-77编辑展开r1.1 77
*Added NBT tags for mapmakers to allow control of whether Mana Pools can input/output mana to items.
*Added an IO Key system for mapmakers that allows them to define which pools/spreaders a spreader is allowed to shoot mana to.
*Changed the Mana Mirror texture.
*Changed the way the remote spreader rotation works, it now rotates instantly and doesn't derp around all over the place.
*Fixed crash on opening inventory on 1.7.10.
*Fixed the effects of the Mana in a Bottle being out of sync on servers.
*Rainbow Tinted Paintslinger Lenses will no longer create jeb_ sheep but rather randomly colored sheep.
*[API] Added IKeyLocked.
*[API] Increased apiVersion to 3.
增加NBT标签方便地图制作者设置魔力池是否输入/输出魔力.
增加IO键系统方便地图制作者定义指定池子/发射器可被输入魔力.
更换魔力手镜贴图.
改变远处魔力发射器的旋转方式,现在它会立即转动而不是到处乱转.
修复1.7.10打开物品栏的崩溃.
修复服务器中瓶装魔力效果不同步的问题.
彩虹色涂色透镜不会再产生jeb_ sheep而是随机颜色的羊.
[API] Added IKeyLocked.
[API] Increased apiVersion to 3.
未知时间Botania r1.1-76编辑展开r1.1 76
*Added a Baubles button to the inventory that allows you to swap between the Baubles and Normal inventories instead of using the Keybind. (This can be toggled in the config).
*Fixed Bifrost blocks being pickupable in creative.
*Fixed some seeds not getting picked up by the petal apothecary (any registered with "Seed" in the name rather than "seed" because the check was case sensitive). (ganymedes01)
*The burst from a Damaging Lens or Terra Blade now has a larger collision box and hits mobs in a small radius around it.
*The Flugel Tiara is now made with Elementium.
*The Mana Usage display for Mana Infusion and Runic Crafting recipes in the Lexica Botania now shows that it's on a 10:1 ratio. Hovering over the bar changes it to 1:1 ratio.
*The Paintslinger Lens can now dye sheep.
*The Paintslinger Lens now works on Carpet and Botania Unstable Blocks/Beacons.
在物品栏界面增加饰品栏按钮使你能不使用按键而在两者间切换. (可在配置文件修改).
修复了彩虹桥方块在创造模式可拾取的问题.
修复一些种子不能被花瓣药剂台拾取的问题 (任何以"Seed"为名注册的好过"seed"因为检测机制很敏感). (ganymedes01)
从伤害透镜和泰拉之刃发出的脉冲现在有更大的碰撞箱并且会伤害小范围邻近的生物.
天翼族之冠现在由源质钢制作.
植物魔法辞典里所示的注魔和符文合成的魔力消耗现在显示为10:1的比例.悬停时变为1:1的比例.
涂色透镜现在可以染色羊.
染色透镜现在对地毯和植物魔法的不稳定方块/灯塔有效.
未知时间Botania r1.1-75编辑展开r1.1 75
*Added Fancy floating flowers.
*Fixed Rainbow Tinted lenses not rendering when there's a block above the spreader.
*Fixed the Force Relay being allowed to push bedrock and blocks of the like.
*Increased the range in which the terrasteel crafting process can pull mana from.
增加炫酷的浮空花.
修复彩虹色透镜在发射器上方有方块时的渲染错误问题.
修复力量传递器可推动基岩及类似方块的问题.
增加泰拉钢合成时抽取魔力的范围.
未知时间Botania r1.1-74编辑展开r1.1 74
*Added Shedding. All sorts of mobs now randomly drop components of their body (eg, feathers on chickens, bones on skeletons, ghast tears, etc). This feature duplicates the mod ChickenShed and adds variants to other mobs. It can be tweaked in the config.
*Fixed Glimmering Flowers working below pylons for the enchanter.
*Fixed the Life Aggregator crashing servers.
*Fixed the Snowflake Pendant not placing blocks in the correct location under some circumstances.
*Increased the fall resistance of the Soujourner's Sash.
*Reverted a recent change where particles would stay in the world for less time.
*The Globetrotter's Sash now gives you a higher jump height and fall resistance.
增加脱落. 怪物现在会随机掉落身体组成部分(蛋,羽毛来自鸡,骨头来自骷髅射手,恶魂之泪等等). 特性与ChickenShed重复 并且增加了对其他怪物的改动.可在配置文件中修改
修复魔力附魔时水晶下方微光花不起效
修复生命聚合器服务器崩溃问题
修复某些情况下雪花项链没有在正确位置放置方块
增加旅居者腰带的抗摔能力
恢复最近的变化使得粒子效果时间更短
环游者腰带现在可以给你高跳跃力和抗摔能力
未知时间Botania r1.1-73编辑展开r1.1 73
*Fixed Mana Pools that were placed before the build 72 update being drained of all their mana and becoming unable to receive any.
未知时间Botania r1.1-72编辑展开r1.1 72
*Added a "Mana Pool Cap before Voiding" NBT tag for mapmakers.
*Added a "One use Mana Tablet" NBT tag for mapmakers.
*Added a bunch of NBT tags to the Mana Spreader for mapmakers to be able to customize the properties of the mana burst the spreader fires.
*Fixed Boreal Seeds being uncraftable.
*Fixed Crash with rainbow tinted paintslinger lens.
*Fixed Livingrock and Livingrock Brick Slabs' drops being swapped.
*Fixed rainbow tinted paintslinger lenses changing the blocks' colors twice.
未知时间Botania r1.1-71编辑展开r1.1 71
*Added a visual representation of Daybloom/Nightshade diminishing returns.
*Fixed an exploit with Mana Spreaders that allowed them to function at twice the speed if one was to log out while a burst was still in the world.
*Fixed the block breaking particles of the creative mana pool being of the Livingrock Bricks.
*Having a Mana Void or any Catalyst below the Mana Pool changes it's texture.
*Mana Pools and Spreaders now add themselves back to the mana network case they get removed for whatever reason. If this change doesn't fix the whole "flowers sometimes unbind from spreaders/pools" issue once and for all I'm punching a loli.
*The Mana Blaster now has a subtle flicker effect on it's texture.
*The Mana Detector now emits some red particles while it's emiting a redstone signal.
*The Mana Spreader's render now has an animated crystal inside rather than a static one. Very subtle change, you can see if you look inside.
*The Mana Void now emits some dark sparkle particles if a mana burst collides with it.
*The Paintslinger lens can now use the Rainbow color >:D
*The Paintslinger lens now has particles on collision.
*Vines grown through Vine Balls will no longer grow.
*[API] Added IClientManaHandler and IPoolOverlayProvider.
*[API] Increased apiVersion to 2.
未知时间Botania r1.1-70编辑展开r1.1 70
*Massively optimized the particle render code. Botania particles will no longer kill your fps. In doing this they also render properly over water now, so that's neat. Yo Azanor, you should do this too for nitor.
*Added Matrix Mode as a config option. This was a visual glitch I got while changing the particle code that I decided to leave in because it was funny.
未知时间Botania r1.1-69编辑展开r1.1 69
*Added a new lens (that requires elven knowledge), the Paintslinger Lens.
*Changed the Pixie Dust texture to be pink to match the other elven resources and the pixie mob texture. You were waiting for it, confess.
*Changed the text when hovering over a mana pool from "Accepting/Sparing Power" to "Accepting/Sparing Mana", to keep things concise.
*Fixed Prismarine slabs and stairs not having recipes.
*Right clicking on a piece of wool/carpet with Floral Powder now dyes it.
*The Terra Shatterer can no longer receive mana from Aura Bands. Fixes Terra Shatterers not being able to break blocks if one is equipped.
未知时间Botania r1.1-68编辑展开r1.1 68
*Fixed Mana Lenses displaying weird on item frames.
*Fixed the Weight lens being able to move Tile Entities and unbreaking blocks like bedrock.
*Removed examplemod. Again. aflsdjxfnsdxkhdoxu
*Tweaked the lens entry text a bit.
未知时间Botania r1.1-67编辑展开r1.1 67
*Added a config option to disable elf portal particles.
*Added two new Mana Lenses, the Influence and the Weight lens.
*Fixed lens z-fighting when on a spreader.
*Fixed Solid Vines being iffy in multiplayer.
*Fixed some improbable lens combinations being possible (like bore+entropy).
*Fixed the Forge Recipe Sorter complaining about non registered botania recipes.
*Nerfed the Agricarnation. Sorry :<
*The Terra Firma Rod now uses ore dictionary names rather than block references.
未知时间Botania r1.1-66编辑展开r1.1 66
*Added Prismarine. Just like the one in the 1.8 snapshots but won't corrupt your world, yeah!
*Fixed Elven Quartz Blocks not being able to be broken back using the alchemy catalyst.
*Petals can now be buried via right clicking and emit particles when done so.
*Tossing Vines in a Petal Apothecary causes it to get an overgrown look. This is visual only.
*Updated a bunch of textures.
未知时间Botania r1.1-65编辑展开r1.1 65
*Fixed the Alfheim portal renderer flickering when in the presence of a Beacon.
*Fixed the Mana Bottle always doing the same effect.
*Fixed the Terra Shatterer doubling up on block particles and sound while in multiplayer.
*Removed Vector Pool references to ensure 1.7.10 compatibility.
未知时间Botania r1.1-64编辑展开r1.1 64
*Added an explanation to the lexica as to why some entries are in italics for a better start.
*Added better textures for Rings and Shears. They don't look like penises now. Dammit reddit.
*Added Ingame Configs using the new forge config system. You can access them via the Mods menu. Botania now requires forge 1147 at least for this.
*Added Mana in a Bottle. What does it do? How do you get it? Who knows.
*Added two new rods, the Rod of the Skies and the Rod of the Hells.
*Added Vine Balls and a Slingshot for them.
*Changed the Botania creative tab's icon to the Lexica Botania.
*Fixed a major Bauble dupe where equipping a bauble via right click would create a fully functional duplicate.
*Fixed Pixies spamming your console with their target.
*Fixed the Daffomill not being controllable with redstone.
*Fixed the inventory key not closing the Lexica Botania GUIs.
*Removed all the entries for Mana Lenses and squashed them in one fat entry.
*Renamed the Basics section to "Basics and Mechanics" for better understanding.
*I stayed up till 4:20 (no joke intended, for real, I did) to finish this update, it might spontaneously combust. You have been warned.
未知时间Botania r1.1-63编辑展开r1.1 63
*Fixed generating flowers in the corners of chunks (and in general) causing lots of unnecessary chunk updates.
*Fixed lack of canUpdate() override on TileManaVoid, in theory this shouldn't impact performance unless you somehow had hundreds of them, but it fixes MCPC+ complaining. /shrug.
*Flowers now force checks if they're not bound, this should, once again, in theory, fix flowers unbinding from pools/spreaders. /sigh
未知时间Botania r1.1-62编辑展开r1.1 62
*Fixed a dupe with the Alfheim portal involving Manasteel Blocks.
*Fixed Elven Quartz recipes being borked.
未知时间Botania r1.1-61编辑展开r1.1 61
*Added Elven Quartz, it's like the other quartz variants but green and acquired by throwing quartz in the portal.
*Added some better instructions to the Mana Spreader entry regarding Mana Spreader unbinding and rotation.
*Added the ability to mass trade Manasteel to the elves via blocks.
*Fixed all the Botania stairs having improper lighting.
*Fixed the Conjuration Catalyst not working with quartz because of the Mana Quartz recipe.
*Fixed the Kekimurus not eating from all sides.
*The Flugel Tiara is now under Elven Knowledge.
*The Ring of Chordata no longer gives a speed boost when the player is flying.
*The Wand of the Forest can rotate blocks now. This should work with all vanilla blocks and any mod blocks that use the forge rotation hook (Block.rotateBlock).
未知时间Botania r1.0-60编辑展开r1.1 60
*Fixed Dreamwood variants not being craftable, which in turn prevented the Spectral Platform from being craftable too.
*Fixed the Elementium Shears dropping ghost wool items.
*Some small accuracy changes to the letter entry, because I no English.
未知时间Botania r1.0-59编辑展开r1.1 59
*Fixed Daffomill entry typo.
*Fixed posh quartz variants (chiseled, pillar) not being craftable.
*The Bifrost blocks no longer explode into particles when they expire, that was causing lagspikes on large structures.
未知时间Botania r1.0-58编辑展开r1.1 58
*Added Alfhomancy and lots of new funky items and blocks to go with it. Cool beans.
*Added 20 new update messages, gotta find em all.
*Added a little easter egg if you're Bevo. ;)
*Added some checks to the special flowers' code, to prevent potential crashes (mostly in multiplayer).
*Added some new textures for ingots, armor, shears, soulscribe, redstone spreader.
*Added the Daffomill, a new functional flower that moves things with wind.
*Added the Rod of the Seas, a water counterpart to the Rod of the Lands.
*Added the ability to unlock new types of knowledge to the Lexica Botania.
*Added utility controls to the Lexica Botania. You can now navigate through the pages with the cursor keys, pgup/pgdn, mouse wheel and swiping left/right with touchscreen mode enabled. Pressing backspace or clicking the right mouse button takes you back. Pressing the home key takes you to the main index.
*Buffed the range of the Hopperhock. I apologize in advance if this causes your perfectly sized systems to conflict :(
*Fixed Hopperhocks ignoring ISidedInventory for checking if there's space.
*Fixed Hopperhocks never putting any items in an inventory with an empty frame.
*Fixed String acquired from mana alchemy being metadata 1 and not being usable in most recipes.
*Fixed baubles that do effects on being equipped (such as the Soujourner's Sash) not working if they're equipped via right clicking in the hotbar.
*Fixed the Abstruse Platform being typoed as "Abtruse Platform".
*Fixed the Agricarnation not working with saplings.
*Fixed the Agricarnation trying to fertilize Vines.
*Fixed the Soulscribe being unbreakable.
*Removed the warning in the Thermalily's entry saying it produces a lot of power, as it's been nerfed a lot since it was introduced :p
*Small makeover to the Lexica Botania, it no longer has weird green floating text in the top now, but a fancier header instead.
*The Floral Fertilizer now spawns one more flower than before at all times.
*The Snowflake Pendant now only freezes water source blocks.
*You can now add up to 10 bookmarks to the Lexica Botania that allow you to go back to any entry.
*[API] Major changes, adaptation is required.
未知时间Botania r1.0-57编辑展开r1.0 57
*Fixed moar tpyos (CatDany)
*Fixed server crash.
*Mana Spreaders can now be remotely oriented to a block rather than just by holding right click. There's some kinks to it, this is the best I can do.
*Reworked mana network internals to, hopefully, fix the issue of flowers disconnecting once and for all. Crosses fingers
未知时间Botania r1.0-56编辑展开r1.0 56
*Fixed Mana Spreaders not showing the prediction beam, another thing broken by 54...
未知时间Botania r1.0-55编辑展开r1.0 55
*Added some sanity checking to the flowers' connection code to reflect the changes in 54, be it for Spreaders or Pools. In theory, this ought to fix the bug where flowers lose their binding upon relog. I can't exactly tell you if that is the case though, because this issue is completely sporadic and nigh-on impossible to reproduce with consistency. Warning: This change modifies API files SubTileGenerating.java and SubTileFunctional.java. Third time's the charm, right? Please be so.
*Mana Mirrors no longer show their binding in the tooltip, but rather in world.
*[API] Added ICoordBoundItem.
未知时间Botania r1.0-54编辑展开r1.0 54
*Added some checks to the adding of mana spreaders and mana pools to the world. In theory, this ought to fix the bug where flowers lose their binding upon relog. I can't exactly tell you if that is the case though, because this issue is completely sporadic and nigh-on impossible to reproduce with consistency. Deja vu, I hate this bug.
*Added some new items that don't do anything yet, don't mind them, I just happened to have them done before I pushed this update.
未知时间Botania r1.0-53编辑展开r1.0 53
*Fixed compatibility with the latest forge versions with ore dictionary changes. The mod now requires forge 1117 at minimum.
未知时间Botania r1.0-52编辑展开r1.0 52
*Added sound effects to the Petal Apothecary.
*Re-enabled the ingame downloader for new versions. Many thanks to Scottwears for providing web hosting that actually lets me do this :)
*Shift right clicking a Petal Apothecary or Runic Altar with an empty hand now removes the last item put in.
*Throwing a piece of Floral Powder in a Mana Pool now colors it.
未知时间Botania r1.0-51编辑展开r1.0 51
*Added a config to disable Smokey Quartz for TT users.
*Added fancy versioning to the Lexica Botania.
*Added some sanity checking to the flowers' connection code, be it for Spreaders or Pools. In theory, this ought to fix the bug where flowers lose their binding upon relog. I can't exactly tell you if that is the case though, because this issue is completely sporadic and nigh-on impossible to reproduce with consistency. Warning: This change modifies API files SubTileGenerating.java and SubTileFunctional.java.
*Fixed the Soulscribe being able to be blocked with. How does that even work anyway?
*Fixed the config file re-saving if nothing changed.
*Renaming the Lexica Botania changes it's cover and title.
未知时间Botania r1.0-50编辑展开r1.0 50
*Added a config option to disable the Fallen Kanade, for Blood Magic users.
*Added an alchemy recipe to turn slimeballs back into cactus. Basiscally the same as the other one, just backwards.
*Added some checks to the Rod of the Lands to prevent players from suffocating themselves with it.
*Added some new quartz types (might have gone overboard), find them in the Decorative Blocks entry under Miscellaneous.
*Added the Soulscribe, a weapon to kill Endermen.
*Some more work on ----------.
*I wonder what happens if I throw sixteen pink petals in an apothecary...
*I apologize for any possible issues in this patch, as I stayed up till 3 to finish it :')
未知时间Botania r1.0-49编辑展开r1.0 49
*Artificially increased the accuracy of the Damaging Lens and Terra Blade.
*Commented the flower quantity and density config options.
*Fixed the Kekimurus eating only from the south east.
*Some behind the scenes work on ----------.
未知时间Botania r1.0-48编辑展开r1.0 48
*Fixed Generating Flowers never outputting any mana whatsoever to spreaders.
**sigh*
未知时间Botania r1.0-47编辑展开r1.0 47
*Added a config option to disable the references in the flowers' tooltips. Though, be warned, I hate you if you do <3
*Added a tease for ----------.
*Added two new generating flowers, the Entropinnyum and the Kekimurus. Help, I'm running out of names :c
*Buffed the output of the Rosa Arcana.
*Fixed Composite lenses not being localized.
*Fixed a crash with right clicking the Abtruse Platform with an empty hand.
*Fixed generating flowers outputting ALL their power to spreaders even if they can't take all of it. Warning: This change modifies API files SubTileGenerating.java and IManaCollector.java.
*[API] Added IAddonEntry for subtitle support on entries, mostly to prevent the whole [TT] or the like thing in Thaumcraft addons.
未知时间Botania r1.0-46编辑展开r1.0 46
*Added the Abtruse Platform, a block to help you get around. Totally not a copy paste from Thaumic Tinkerer, nope.
*Added the Manastar flower (under the Mana Manipulation section), which lets you measure if you're getting a profit or loss of mana.
*Droped the nerfhammer on Dayblooms and Nightshades. To start off, they're a bit slower by default now. They also suffer diminshing returns from having any flowers of the same type adjacent. Go get creative with better mana generation methods now.
*Moar references!
未知时间Botania r1.0-45编辑展开r1.0 45
*Temporarilly removed the auto downloader, the reason can be found here.
未知时间Botania r1.0-44编辑展开r1.0 44
*Fixed a mana dupe with mana pools and hoppers below them.
*Fixed mana containing items being able to be repaired in an anvil.
*Fixed the mana alchmey page being wrongly localized.
*The Mana Enchanter can be constructed with Glimmering Flowers now.
未知时间Botania r1.0-43编辑展开r1.0 43
*Fixed the auto downloader blocking your IP from my website for an hour instead of downloading a file because of a stupid coding mistake.
*I'm an insufferable twat that should die off in a pit. I hate everything.
未知时间Botania r1.0-42编辑展开r1.0 42
*Added a slimeball alchemy recipe.
*Added Glimmering Flowers, which are basically normal flowers but shiny.
*Changed the recipes for the Loonium and the Charm of the Diva. Particularly, the last one was able to be crafted with any flower.
*Special (non-worldgen) flowers now won't break in one click.
*The Mana Blaster now gives some recoil. such real much next gen very dakka wow
未知时间Botania r1.0-41编辑展开r1.0 41
*Added a new functional flower, the Loonium.
*Anything with "seed" in it's name is now useable in the Petal Apothecary.
*Botania now features the best version checker ever (tm), it can be disabled in the config, it lets you download the mod from inside the game, it even removes your old one so all you need to do is restart the game and you have it updated. It also comes with cool flavour messages.
*Fixed terrasteel blocks dropping manasteel blocks.
*Nerfed the thermalily, a lot. Go get creative and not rely on lava power now.
*The mod is finally out of Beta! Rejoice!
你已经到达了世界的尽头..